Thursday, December 23, 2010

Light Field Photography

Depth of Field control without modifying the aperture. Essentially negates the need for focus bracketing or allows extremely selective subject focusing. Pretty interesting.  Check it out.
More Info/Visual Examples 

Tuesday, December 7, 2010

Louise Bourgeois

 Some interesting pictures featuring Louise Bourgeois and her work.

Sunday, December 5, 2010

First Stop Motion

996 shots over roughly 35 minutes for around 2.5 seconds between each shot. Unfortunately, my camera stopped shooting burst every once and a while causing gaps in the frames.  I also should have kept the adjustments constant instead of setting it to a -1.3 exposure compensation and letting the camera automatically adjust to the rest. 

Some great 3D rendering/illustrative work

This guys has a plethora of different 3D built works.  Check it out!

Some great 3D rendering/illustrative work.

Another large 3D resource.

Saturday, December 4, 2010

Organic/Dynamic Brush Pack

A new brush pack I built textures made from photographing some abstract gouache strokes/textures I made.  Feel free to download it!

Download Brush Pack

Tuesday, November 23, 2010

Logo Thought Process

A quick line of my thought process while creating a hypothetical logo/brand of wine.  The audience is those who take the take the fast life and take chances.  The "7" represents a perfect number in a slot machine, 777 being a jackpot.  The logo itself includes three sevens.  The St provides visual tension but also suggests a wine tap/cork.  When three bottle are arranged side by side, the 777 appears.  BAR is also another icon shown in slot machines.  Instead of a slot machine advert, I opted for a card design, shown below.

Sunday, November 14, 2010

Slit Scan Photography

One interesting type of experimental photography is slit scan photography.  This was traditionally done with standard film photography and constant exposure to the film.  A similar process can be done with a long exposure on a DSLR.

A standard camera shutter generally operates in quick, precise speeds during opening and closing.  Even though the shutter may remain open for a long time during an exposure, it rapidly shuts once the the shot is finished with even closure. This shutter can close in different directions and if slowed, can induce different effects on the shot.

Slit scan photography utilizes a "slow slit shutter" to emulate a scan.  A small slit is made in a mask that slides directly in front of the camera.  This slit moves slowly across the camera's lens during a long exposure.  Because only a certain part of the picture is being exposed at one time, moving subjects will appear very distorted.  In the top image, the left individual moved backwords a step while the slit exposed the center part of his body.  Afterwords, he apparently stepped back.  The right individual simply kept his fist extended the entire time.  If the subject moves at a speed matching the exposed area of the slit, the result is an elongated form.  This makes humans interesting subjects.  The  image below is an example of a slit scan box.

Other interesting effects can be made with a slit scan photography.  The slit can be traveling horizontal, vertical or in an obtuse fashion.  I would personally like to try utilizing different shapes and multiple overlapping slits.  The image below utilizes a turning pedestal the subject was placed on.  The seamless qualities of the image are fascinating. 

Stay curious,

Slit Scan Photography Resource

Wednesday, October 27, 2010

The Photography Post

An amazing collection of current photography news and blogs.  The articles are cutting edge.  This is a great way to stay up to date on on photography.

Thursday, October 21, 2010

The Graphic Design Field: A Shaky Sieve

One thing I am interested in is the career of graphic design.  Although there are both generalists (who take a wide variety of jobs) and specialists (who often take a niche a la typography, web design, print media, etc) there are an increasing amount of people interested in graphic design.  It is a trendy profession with a lot of people not realizing the cutthroat nature of graphic design.

The fact the field of graphic design may so be, or already is oversaturated with too many designers.  Although stronger designers are generally more successful the gap between professional design and novice design is closing.  Professional designers have to continue to separate their work from the rest of the design bandwagon.   Programs are becoming easier to learn and more automatic functions are being added.  Typography used to be available exclusively to those who devoted their life to the art.  Currently, with widely available programs like Fontlab, almost anyone can create a typeface.  Seasoned designers need to publish strong typefaces that set themselves apart from the multitude other similar edited fonts.  In the same way, many people have access to Adobe Photoshop (and simple programs like Picnik with ~2,179,724 monthly active users) plenty of people can spew out high contrast photos, arrange text, and add soft glow layers.  All this isn't negative, but it does smudge the lines between 'cool' and good, solid design.

Perhaps this increase in misguided graphic beeliners will be beneficial by introducing more people to the field of design.  At the same time, it will very likely provide people with a false sense of "artistic talent" and make it harder for society to identify strong, professional design.  What do you think?

Monday, October 18, 2010


Just a little interesting online site to build fonts.  No, your not going to be creating anything amazing on here (get fontlab for that), but it is pretty cool to build experimental typefaces.  The user interface is very intuitive and efficient, plus you can save and export your progress.  It's based off of a scalable grid system with different angles you can place in each pixel.  Fun to mess around with.

Thursday, October 14, 2010

Some Awesome Free Typography Fonts

Here are some pretty sweet type fonts that are completely free for download.  I've selected them simply because you can use them personally and commercially without having the contact the author.  Great for typography design. Check them out!

Lot Free -

Cube Font -

Facet Font -

Cube2 Font -

Here's a copy of the license pertaining to the fonts.  It's very straightforward.  Basically, don't edit or sell these fonts, but you can use them in virtually anything else.

These are also font list sites you might want to check out:

Wednesday, October 13, 2010

On HDR Photography

HDR, or high dynamic range is a current trend (as of 2010) in photography utilizing multiple images with different exposures.  The images are then tonemapped and combined.  The process of tonemapping brings blown out light spots back down with information from the lower exposure shots.  At the same time, completely dark black areas regain detail from lighter, high exposure shots.  The result is an image with darkest and lightest details from every photograph.  Although typically three images are taken, the best HDR photographers use more exposure shots.  The more exposure shots there are, the less data is in limbo, decreasing how much the program has to guess at colors and tone.  When well done, HDR photgraphy is amazing.  Check out some good HDR photography here.

Despite all these amazing shots, there are many drawbacks.  First off, since the images are overlayed on top of each other, they all must be the same, or ghosting will appear during the tonemapping process, ruining the final HDR.  This makes it harder to shoot objects in motion.  Also, the tonemapper program (usually Photomatrix or Adobe Photoshop CS5+) must define what lights and darks to include.  This process utilizes edge detection, similar to the recovery option in the CS5 RAW darkroom.  This causes halos which can quickly ruin your image.  Beginner HDR photographers also have the tendency to over do the tonemapping, quite frankly ruining the photo.  Some of the worst photography i've seen is HDR photography.  Check out a poor HDR shot.

HDR is still in development and much of the tonemapping/editing is experimental.  We are likely to see advances in HDR photography as programs get more powerful.  As for now, the best we can do is control our images with RAW files, edit out halos with original image overlays, apply meticulous edits, and tread carefully making sure not to over do the tonemapping.

Tuesday, October 12, 2010

Amazing Digital Photomanipulations

 I can only drool at the sheer skill, planning and talent that went into these.  Enough said.

Check It Out ->!

Tom Gauld

Check out this guys design portfolio, he's got some pretty sweet illustrations and humorous cartoons as well as solid design work.

Monday, October 11, 2010

Digital Illustration

This print remains to be one of my favorite digital art illustrations of all time.  The colors are incredibly vibrant and the different textures merge white still creating a flowing picture.  There are plenty of textural details from the frozen water to the sun beam in the back.  The center composition of leave-filled trees ensures balance.  It would have been interesting to see a single image with all four seasons woven seamlessly throughout though.  This is incredibly popular on deviant art, and rightfully so.  A classic example of digital illustration.  Check out the artist.

Sunday, October 10, 2010

Starting Out

So after instruction from a respected professor, I was suggested to this site:  The site suggested to create a blog as well as being active on social networking sites.  I was lacking in the former, so this is a step in that direction.